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Old Jun 04, 2005, 06:19 AM // 06:19   #161
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Quote:
Originally Posted by Neo-LD
for the last time people, HE GOT THE MESSAGE. Please no one post here saying anything like "wtf expertise reduces mana cost what are you stupid?" again.
For the first time, I was talking about trust and assuming people are liars. I read every single message, including all of your angry ones assuming that other people hadn't read them.

Relax. Chill.
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Old Jun 04, 2005, 07:47 AM // 07:47   #162
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You never see a good ranger because good rangers are never seen.
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Old Jun 04, 2005, 08:56 AM // 08:56   #163
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Quote:
Originally Posted by Tellani Artini
You never see a good ranger because good rangers are never seen.
I was about to chew you out because at first I misinterpreted you. I thought you meant that there was no such thing as a good ranger, which is why we never see them. I was all set to go self-righteous and point out that YOU play a ranger, etc. etc.

Then I caught myself and realized what you really meant. And I agree with you. Good point.
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Old Jun 05, 2005, 02:25 PM // 14:25   #164
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Quote:
Originally Posted by Tellani Artini
You never see a good ranger because good rangers are never seen.
Yea, it's like saying "A good sniper is one who you never get to see". But do you guys think ranger class needs new skills like camoufledge or anything to make a ranger less visible? I think making camoufledge a skill would make a ranger more effective. Something like "invisible until a skill is used", would make ranger class very cool to play.

Last edited by Hell Marauder; Jun 05, 2005 at 02:28 PM // 14:28..
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Old Jun 05, 2005, 02:35 PM // 14:35   #165
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Now I want that!

And good comment on the not seen. I do my best damage when no enemy knows I'm there, cause I can hit him with some of the more easily blocked special arrows a LOT easier.

In addition, with a max damage bow and 12 in marks, a lot of weaker enemies get a warning shot, and the next kills. If I'm using Read the Wind, they don't get enough time to turn around.
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Old Jun 05, 2005, 02:47 PM // 14:47   #166
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hehehe, the original primary attribute for the ranger was going to be something called 'stealth'. i never saw it, and in the betas the rangers just didnt have a primary :S. I think it was removed since it would be hard to implement. How can someone be permenantly not seen? and even if they were non visible, couldnt the enemy press ctrl? who knows.....
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Old Jun 06, 2005, 08:54 AM // 08:54   #167
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After playing a Ranger to 60 with a butt-load of AApts in Everquest, playing a ranger in this game has been a walk in the park so far. A pet is a great thing, IMO.

Only a lvl 7 right now though, so the middle lvls might be hell, I don't know yet.

Went with the R/Mez set-up, since it seemed the best choice based on what I like.
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Old Jun 06, 2005, 09:03 AM // 09:03   #168
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Quote:
Originally Posted by Toshiro
After playing a Ranger to 60 with a butt-load of AApts in Everquest, playing a ranger in this game has been a walk in the park so far. A pet is a great thing, IMO.

Only a lvl 7 right now though, so the middle lvls might be hell, I don't know yet.

Went with the R/Mez set-up, since it seemed the best choice based on what I like.
Pets generally become less useful as you go, especially in higher level pvp.
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Old Jun 07, 2005, 09:12 AM // 09:12   #169
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Okay, I can live with that...

So getting PvP groups is much harder than getting PvE groups? Or is it like EQ where Rng toons sit around LFG all damn night?

I really do not want to go through that again. I have a pretty firm grasp of what this class can do overall, and if it's gonna be a lot of feeling left out again I'd rather just learn another class instead.

It's been fun up to this point, but all the negative Rng things I keep hearing are bringing back bad memories.
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Old Jun 07, 2005, 09:38 AM // 09:38   #170
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WoW! What a long thread.

The only thing a Ranger needs is a skilled player at the keyboard. Like I saw in an earlier post. Its not hard to hit the heal button or cast a nuke with others to spike, but to play a good ranger you have to be able to do so many things at one time.

I help protect my monks while I spread damage and then I spike when asked. Learn your class learn what it can do, decide what you want to do and do it. The ranger gives you so many ways to be good. I never have a problem getting groups because people I group with know what I can do.

Learn the class it is not gimped at all.
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Old Jun 07, 2005, 06:17 PM // 18:17   #171
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Rangers are good if the player knows what to do and focuses on it. I've seen too many rangers who try to use a variety of skills all at the same time, instead of focusing on one type of play. With my R/N I've been able to get about 2-3 kills a battle in the Tombs with a decent party. In the arenas, I've had some very nice winning streaks.
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Old Jun 07, 2005, 09:19 PM // 21:19   #172
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Quote:
Originally Posted by Soulmessiah
Learn the class it is not gimped at all.
In PvP it definetly is. They can interrupt drain mana, but they're not as good as Mesmers at it. They're the weakest class in the game damage wise, even with a pet to help. They can lay traps, but they're weak and hard to use properly.

The "advantage" to the ranger is that it's a "jack of all trades." However, people only want you to DO one thing, and whatever you do as a Ranger, you can't be better than the class that's ment to do that thing.
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Old Jun 07, 2005, 09:41 PM // 21:41   #173
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I partied with hundreds of Rangers in PvE, and 98% of them are ignorant and annoying. They run off doing the things they want to, not caring about the rest of the party. When they die they blame the party for not helping. They run off in every wrong way luring mobs to the party and run away telling the party to run.

Alot of bad experiences with Rangers.
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Old Jun 07, 2005, 11:41 PM // 23:41   #174
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Monk E, you know how many people every day say that same stuff about W/Mo's?

Every class has bad players. Bad players are just all over the place.
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Old Jun 09, 2005, 04:28 PM // 16:28   #175
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Quote:
Originally Posted by Toshiro
Okay, I can live with that...

So getting PvP groups is much harder than getting PvE groups? Or is it like EQ where Rng toons sit around LFG all damn night?

I really do not want to go through that again. I have a pretty firm grasp of what this class can do overall, and if it's gonna be a lot of feeling left out again I'd rather just learn another class instead.

It's been fun up to this point, but all the negative Rng things I keep hearing are bringing back bad memories.
Yeah thats about it LOL. Welcome to GWs, but to be fair its not all night wait just an hr or two but the real fun begins when you get in a grp and 1 or 2 jerks leave B4 you can finish the rifts (rifts=PvE marale bonus incase your a newer player).
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Old Jun 09, 2005, 04:31 PM // 16:31   #176
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Join a guild that's active in tombs and your problems are solved. As long as you don't totally suck and make them dread bringing you along, that is. Swap out the defense skills, swap in the offense and support skills.
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Old Jun 09, 2005, 04:41 PM // 16:41   #177
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Quote:
Originally Posted by Tellani Artini
Join a guild that's active in tombs and your problems are solved. As long as you don't totally suck and make them dread bringing you along, that is. Swap out the defense skills, swap in the offense and support skills.
Eh kinda sucks you have to join a guild just to get a group LOL but yeah it is called GUILD Wars I supose .
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Old Jun 09, 2005, 05:07 PM // 17:07   #178
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I'm R/Me13 and I do very well in PvP and PvE with this set of skills:

Penetrating Shot
Hunter's Shot
Distracting Shot
Lightning Reflexes
Troll Unguent
Healing Spring
Apply Poison
Energy Tap

Attributes (approx):

Inspiration 4
Expertise 6 (+1 mask) = 7
Marksmanship 8
Wilderness Survival 7 (+1 rune) = 8

I wear Hot Springs Druid Armor (full set), Hunter's Mask, Minor rune of Wilderness Survival, Fiery Bow 13-21 (req 9) Marksmanship + 1 (11% chance when using skillz). Lightning Reflexes + Troll Unguent + Healing Spring = protects yourself and nearby allies from fighters pretty good. Apply Poison + Hunter's Shot + Energy Tap = half-dead advancing warrior. Distracting Shot is evil when used properly, especially against fools using res signet. I suppose it could be switched out for Epidemic - multiple foes poisoned and bleeding for 10 seconds would render monk almost useless and energy less; if someone were to attack him at that point his poisoned/bleeding allies would all die.

So don't tell me rangers suck, because they are just as powerful as any other class when their skills are used properly. And, as it has been mentioned many times, Guild Wars is NOT made for soloing. Of course my ranger would lose to even a level 9 warrior with brains. If I stay behind and shoot people I can survive for a long time and deliver devastating damage.
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Old Jun 09, 2005, 11:06 PM // 23:06   #179
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I have an ascended R/Mo and I am a beast. I do not know what you are talking about rangers sucking. If a ranger is focusing on one person then he is just wasting his time, and doesnt know how to play a Ranger. Rangers need to focus mainly on Ranger skills and are the MOST under-appreciated class. In the fist minute of a battle I will havethe whole team poisoned, the monk bleeding, and the warriors crippled. That is even before the rest of my team engages them. After this I am a castors worst nightmare, with constant degen (either bleeding or poison) and distraction of spells. Not to mention, when you play against me, your WHOLE team will be poisoned as long as I am alive.
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Old Jun 13, 2005, 09:44 AM // 09:44   #180
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We always use a ranger on our group to do some combos and to make hard damage with traps...
He rend crazy all opponent monks coz of mass degen on all team.
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